[Game, Cthulhu, systemless, NPC, fourth natural disaster, group portrait, behind-the-scenes flow]
Don't you want to get lucky?
OHNO, in the game "Abyss Comes", those who are not run over by rolling wheels can only live a relatively failed life.
This is the case for newcomers. All they need to do is learn how to get lucky.
The great nameless NPC has more to consider.
Now is the most worthwhile version. Just find the unnamed NPC's Great Luck, lie down under the wheel, close your eyes,
So congratulations, your game mainline is open.
I've been in the closed beta test for a long time. When the server was first launched, the nameless NPC only had white ride-hailing services. If we wanted to be beaten to death, we had to find a good posture and provide emotional value to the nameless NPC to avoid being banned.
If you can get lucky, just enjoy it secretly.
What? Next version?
The next version is going to the Star Sea. You don't want to pray that the great unknown NPC will come over in a colorful Star Destroyer to kill you, right?
I won't say any more, I'm going to bring other newcomers to try their luck. I hope my account won't be banned!
…
Wu Ming, NPC, is an ordinary online ride-hailing driver in the game "Abyss Comes".
Once upon a time, he thought that he would continue to live an ordinary life as an online ride-hailing driver.
Until that day, the game closed beta began.
Reader comments
I just watched it not long ago, and the overall feeling is quite in line with my taste. The protagonist is an online driver, but compared to the players who think that the protagonists are NPCs, the protagonists and their world think that the players use strange energy to create pseudo-persons who are not afraid of death. This angle is still quite novel, but I feel that the author is not very well-known, and few people commented. In summary, you can take a look at
I just watched it not long ago, and the overall feeling is quite in line with my taste. The protagonist is an online driver, but compared to the players who think that the protagonists are NPCs, the protagonists and their world think that the players use strange energy to create pseudo-persons who are not afraid of death. This angle is still quite novel, but I feel that the author is not very well-known, and few people commented. In summary, you can take a look at