In 2028, the General Administration of Sports officially listed "realistic basketball competition" as an e-sports Asian Games event. This game created with neural connection technology can 100% restore everything on the real court: running energy consumption, muscle soreness, tactical movement, and even psychological pressure. Professional clubs have begun to form e-sports divisions, and traditional youth training camps have added game cabin training courses. The ladder system that connects virtuality and reality has become the only way for countless teenagers to enter their careers. In this era of fierce collision between traditional sports and digital competition, a teenager whose basketball career was ruined due to injury put on a gaming helmet and tried to regain everything he lost in another arena.