I was chosen by a bizarre mobile game. There are nine people in the group.
For the first delivery, at two in the morning, I had to deliver to a funeral home on the outskirts of the city. The recipient was a woman with no shadow.
System warning: If you see a shadow beneath her feet, abandon the order immediately. Do not look back.
With every completed delivery, someone disappears from the group. They don't leave the chat; their avatar simply turns black and white, and they can never be contacted again.
I wanted to stop, but the System flashed a cold countdown: Too few orders accepted. Executing elimination.
I had no choice but to keep delivering. The terrifying part was that every food delivery order reenacted an unsolved case that had really happened in the city. The victims, who should have been dead, were waiting at every delivery address.
I searched desperately for the truth, feeling that I was getting closer and closer to the mystery of the fire that killed my younger sister ten years ago.
Only at the very end did I discover that I was the one who developed the game.
Before I lost my memory, I had hidden every clue related to my sister's death in these orders. The deliveries I forced myself to make at the risk of my life were the final chance at redemption I had set up for myself.