Twenty years ago, "world-splitting gates" began to appear in major cities around the world. Behind the gates are alien areas with different rules: ruined kingdoms, mechanical temples, deep seas, monster forests, upside-down cities, etc. Gates of rift release monsters, minerals, relics, and anomalous energies.
Countries set up "Hunter Associations" to manage the awakened ones. Awakened people are divided into six levels: gray, white, green, purple, red, and black. Ordinary people can enter the world-splitting industry through examinations, licenses, team formation, and entrustment, but real high-level hunters have a status close to strategic weapons.
The hunter's ability is not simple magic, but "inscriptions". After awakening, everyone will obtain a core inscription, such as "Shadow Binding", "Bone Fire", "Refraction", "Beast King Blood", "Space Nail", etc. Inscriptions can grow, but the way they grow is extremely dangerous, and they need to complete the "rules challenge" in the cracked world.