[Mount and Blade]+[Pander's Prophecy Her City Obsession Mod]+[Western Fantasy]+[Knight]+[Travel]+[System]
Traveling back to "Pander's Prophecy", Linn started with only a letter, an old badge, and the sentence "An assassin is looking for you."
If someone else travels through time, the gold finger will arrive in their account in seconds. However, his system delayed activation for three years, and also told him that the newbie benefit was 0.1% Off and would expire in three days.
In this continent where knights are divided and evil gods are surging, Linn is forced to pull out a team - the defected Twilight Knight, the wanted Dawn Paladin, the arrogant nobles who believe in evil gods, the priestess who was hunted by the former sect, the Desha warriors who bear blood feud...
Everyone is asking: What can a group of wanted criminals, traitors and heretics accomplish?
Lin En pointed to the ancestral motto on the badge: "Loyalty is like a lion, freedom is like an eagle; as a shield, I protect the country and the people."
"I don't care what you believed in the past or who you killed. From today on, you only believe in one thing -"
"If you fight me, you can win."
When the continent fell into despair, the death wind of Sarafan swept across the desert, the stake of the Inquisition burned in Desha, and the shadow of the Snake Cult shrouded the empire——
A "miscellaneous group" with no nationality, no faith, and not even a regular army, began to let the entire Pandor remember their names.
Reader comments
Let's talk about the good stuff first. The story is really good, the description of the war is immersive, and it's a really good novel with solid foundation.
Not to mention the shortcomings:
1. This is a system article, but the role of the system is hardly reflected. The only things that appear are life-saving and buying medicine, which are also very expensive, making the reader feel like spending a lot of money to do small things.
2. If you are a horse-and-blade system, then the protagonist must have player characteristics. What does the player have? One is a digitized body. As long as the blood bar is still there, the body will not be injured when attacked. The other is portable space and sufficient food supply. The other is experience points for killing enemies, and the ability to upgrade and improve strength. None of these are reflected.
3. The equipment at the beginning has terrible points, but until now, there is no way for readers to feel that the protagonist can obtain it through hard work. According to the speed you are writing now, the protagonist may not be able to get such points in 200 chapters.
4 The narrative of the novel is too bland, but in fact the novel needs a climax. The protagonist can take risks, but he must gain huge rewards. Even if he loses to a strong enemy, the progress of the protagonist must be seen, so that he can win or lose less miserably next time. If it is just a change of injuries, it will only make people feel that the protagonist's strength is decreasing sharply instead of improving, and there is a feeling that the gain outweighs the loss.
To be honest, your stories in Riders are pretty good. I can also see that you want to write a long novel, but you must remember that a long novel is not about overwhelming force, nor is it a lonely travelogue of a person. It must be written in combination with the system, the plot, and the stories of various forces.
A little suggestion, don't spray if you don't like it.
I wish the novel will get better and better as it gets written and become popular as soon as possible! ٩(๑^O^๑)۶
The writing is very good. Cheer up, riders. But in the early stage, almost everyone the team defeated was miserably. The system even missed the game at the beginning and gave the protagonist some attributes. After that, there was no movement at all. The only effect was to sell the wound medicine. The wound medicine was not very powerful and sold for 2,000 points. The protagonist led the team to develop on his own throughout the whole process.
Now that you have written the system, let's give the system some use.
Anyway, it's well written.
Hey, as a not-so-experienced Pendor player, I always wanted to find a book about Pendor's prophecies, and I actually found it. There are still too few people writing related novels now. The author's writing is actually very good. Although there may be some details problems, it is already very good. The protagonist gives me the feeling that her moral value is relatively high (at least much higher than the protagonists of many online novels nowadays, but she is not the kind of over-the-top Madonna.) This is actually quite consistent with the image of the child of prophecy. Even this system still gives me the feeling that it almost never appears, or has no effect. Even though I changed to the Noldor Twilight Knight suit, I still feel that there is no outstanding performance effect. (It may be that Teddy is too strong.) Well, here I wish the author can continue to work hard to write. I hope that the quality will be higher and higher in the future, and we readers can also see better works [Like]
Personally, I think it's rare to find good writing in Pendor. The character of the protagonist is similar to the protagonist of a knight-errant novel that I read before that traveled through the Lord of the Rings. The plot is also very good, and I can see the comrades in Pendor again [crying]
The author of this article has done a pretty good job in narrating the story. It can be seen that he has put a lot of effort into it. The plot is smooth and the details of the characterization are excellent.
Next, let's talk about why it is not given five stars: As a system article, the system's presence is too weakened, resulting in a lack of positive feedback points for readers. A major feature of system articles is the immediate positive feedback on growth after a battle. For example, how many experience points are gained after a battle (especially the horse-cutting and teammate growth system), and what skills are available to support these are very important. However, after the author battles, many of these positive feedback points are ignored, which will make the entire system article boring.
I saw that the system panel only appeared twice in Chapter 80, and the teammate growth system was not reflected at all. The protagonist personally grew from level 12 to level 24 in these dozens of chapters, with almost no other features except social skills. It was too slow. To put it bluntly, no one among the current audience for system articles can read dozens of chapters that are all about story narration and have no positive feedback for system growth.
Finally, I hope that the author will continue to work hard and make some modifications while maintaining the current high-quality narrative. This article will definitely not be bad if it writes out the positive feedback points that a system article should have.
As a fan of riding and slashing Pendor, it is very good. As a veteran player of Pendor, I feel very comfortable watching it and it brings the world to life. Originally, the game was limited by its mechanics. Many things that would not happen in the game but should happen according to normal logic, such as an army of wild monsters attacking a city under the leadership of careerists or crazy men unique to Pendor, all happened in the novel. However, the style of the novel has a strong target audience orientation. Mounted slashers, especially Pendor players, can better understand the direction of the story. Other readers who are not in the mounted slashing circle may not necessarily be accustomed to the protagonist's behavior style. For example, in the eyes of these readers, the protagonist particularly likes to "meddle in other people's business."
Looks good, please update
Really good, highly recommended, quick updates
Speaking of Pendor, I have to mention my Noldor puppet army [laughing]
The few books of Pendor
This can be said to be the best among Pendor fanfics!
The author's dialogue description smells like an AI short drama [laughing]
I feel it's pretty well written
Nice Pendor fanfic
Very well written
Well written well written
Well, no one seems to have mentioned it, so let me ask if this is a single heroine or multiple heroines?
Come on, author, it must be finished!
Although it is systematic, it is not a super model. The writing is smooth and must be appreciated by hundreds of millions of people [laughter]
Great, great. Come on and write! Riders! Very nice [like][like][like][like]
It's good to read. It's the first time I've seen such a good horse-and-slash novel in Yangshizi. Great support for the author.
Let's talk about the good stuff first. The story is really good, the description of the war is immersive, and it's a really good novel with solid foundation. Not to mention the shortcomings: 1. This is a system article, but the role of the system is hardly reflected. The only things that appear are life-saving and buying medicine, which are also very expensive, making the reader feel like spending a lot of money to do small things. 2. If you are a horse-and-blade system, then the protagonist must have player characteristics. What does the player have? One is a digitized body. As long as the blood bar is still there, the body will not be injured when attacked. The other is portable space and sufficient food supply. The other is experience points for killing enemies, and the ability to upgrade and improve strength. None of these are reflected. 3. The equipment at the beginning has terrible points, but until now, there is no way for readers to feel that the protagonist can obtain it through hard work. According to the speed you are writing now, the protagonist may not be able to get such points in 200 chapters. 4 The narrative of the novel is too bland, but in fact the novel needs a climax. The protagonist can take risks, but he must gain huge rewards. Even if he loses to a strong enemy, the progress of the protagonist must be seen, so that he can win or lose less miserably next time. If it is just a change of injuries, it will only make people feel that the protagonist's strength is decreasing sharply instead of improving, and there is a feeling that the gain outweighs the loss. To be honest, your stories in Riders are pretty good. I can also see that you want to write a long novel, but you must remember that a long novel is not about overwhelming force, nor is it a lonely travelogue of a person. It must be written in combination with the system, the plot, and the stories of various forces. A little suggestion, don't spray if you don't like it. I wish the novel will get better and better as it gets written and become popular as soon as possible! ٩(๑^O^๑)۶
The writing is very good. Cheer up, riders. But in the early stage, almost everyone the team defeated was miserably. The system even missed the game at the beginning and gave the protagonist some attributes. After that, there was no movement at all. The only effect was to sell the wound medicine. The wound medicine was not very powerful and sold for 2,000 points. The protagonist led the team to develop on his own throughout the whole process. Now that you have written the system, let's give the system some use. Anyway, it's well written.
Hey, as a not-so-experienced Pendor player, I always wanted to find a book about Pendor's prophecies, and I actually found it. There are still too few people writing related novels now. The author's writing is actually very good. Although there may be some details problems, it is already very good. The protagonist gives me the feeling that her moral value is relatively high (at least much higher than the protagonists of many online novels nowadays, but she is not the kind of over-the-top Madonna.) This is actually quite consistent with the image of the child of prophecy. Even this system still gives me the feeling that it almost never appears, or has no effect. Even though I changed to the Noldor Twilight Knight suit, I still feel that there is no outstanding performance effect. (It may be that Teddy is too strong.) Well, here I wish the author can continue to work hard to write. I hope that the quality will be higher and higher in the future, and we readers can also see better works [Like]
Personally, I think it's rare to find good writing in Pendor. The character of the protagonist is similar to the protagonist of a knight-errant novel that I read before that traveled through the Lord of the Rings. The plot is also very good, and I can see the comrades in Pendor again [crying]
The author of this article has done a pretty good job in narrating the story. It can be seen that he has put a lot of effort into it. The plot is smooth and the details of the characterization are excellent. Next, let's talk about why it is not given five stars: As a system article, the system's presence is too weakened, resulting in a lack of positive feedback points for readers. A major feature of system articles is the immediate positive feedback on growth after a battle. For example, how many experience points are gained after a battle (especially the horse-cutting and teammate growth system), and what skills are available to support these are very important. However, after the author battles, many of these positive feedback points are ignored, which will make the entire system article boring. I saw that the system panel only appeared twice in Chapter 80, and the teammate growth system was not reflected at all. The protagonist personally grew from level 12 to level 24 in these dozens of chapters, with almost no other features except social skills. It was too slow. To put it bluntly, no one among the current audience for system articles can read dozens of chapters that are all about story narration and have no positive feedback for system growth. Finally, I hope that the author will continue to work hard and make some modifications while maintaining the current high-quality narrative. This article will definitely not be bad if it writes out the positive feedback points that a system article should have.
As a fan of riding and slashing Pendor, it is very good. As a veteran player of Pendor, I feel very comfortable watching it and it brings the world to life. Originally, the game was limited by its mechanics. Many things that would not happen in the game but should happen according to normal logic, such as an army of wild monsters attacking a city under the leadership of careerists or crazy men unique to Pendor, all happened in the novel. However, the style of the novel has a strong target audience orientation. Mounted slashers, especially Pendor players, can better understand the direction of the story. Other readers who are not in the mounted slashing circle may not necessarily be accustomed to the protagonist's behavior style. For example, in the eyes of these readers, the protagonist particularly likes to "meddle in other people's business."
Looks good, please update
Really good, highly recommended, quick updates
Speaking of Pendor, I have to mention my Noldor puppet army [laughing]
The few books of Pendor
This can be said to be the best among Pendor fanfics!
The author's dialogue description smells like an AI short drama [laughing]
I feel it's pretty well written
Nice Pendor fanfic
Very well written
Well written well written
Well, no one seems to have mentioned it, so let me ask if this is a single heroine or multiple heroines?
Come on, author, it must be finished!
Although it is systematic, it is not a super model. The writing is smooth and must be appreciated by hundreds of millions of people [laughter]
Great, great. Come on and write! Riders! Very nice [like][like][like][like]
It's good to read. It's the first time I've seen such a good horse-and-slash novel in Yangshizi. Great support for the author.