Three years ago, the world’s first “anomaly” appeared.
Someone vanished in an elevator at midnight. Someone received a food delivery order that didn’t exist. Someone heard a broadcast call their name in an abandoned shopping mall.
The authorities established the Anomaly Management Bureau, suppressing the news and handling incidents in secret.
Chen Mo, an ordinary young man, used to work as a game designer, creating hellish levels for players.
Then one day, he was dragged into an anomaly level called “The Midnight Convenience Store.”
Every survivor was white with fear, but Chen Mo stared at the notices on the shelves, lost in thought.
That was because he could see the bad reviews of everything.
Rule slips, monsters, items, settings, even the levels themselves: nothing escaped his sight.
Others solved the rules by guessing.
He solved them by reading the bad reviews.
Others ran for their lives when they met a boss.
He looked at the review above the boss’s head:
[Bad review: Decent at being intimidating, but its dentures whistle when it breathes, and it keeps biting its tongue while chanting.]
Chen Mo understood.
The end of fear wasn’t courage.
It was realizing the other guy was kind of a mess too.
Okay, pretty good-looking