1. Overview of the world: "The Era of the Fall of Gods" where spiritual energy is exhausted
• Timeline: 350 years since the resurgence of spiritual energy. The first generation of beasts (ancient gods and demons) has entered its twilight years, and the new generation of beasts (dragons and phoenixes) has become the mainstream.
• Social status quo: The Beastmaster Association monopolizes resources and only trains young and powerful beastmasters, viewing the old, weak, sick and disabled as "negative assets".
• Core contradiction: The confrontation between "efficiency first" and "emotional fetters". The association considers the mythical beasts to be weapons, and the protagonist considers them to be comrades-in-arms.
2. Power and prop system (tomato special supply·simple and crude)
• Beast Control Level: Huang < Xuan < Earth < Heaven < God (retired).
• Relic system (core cheat): divided into [consumables], [equipment], and [special].
• Rules: After extracting the relic, the beast will not die, but will degenerate into "eggs" or "larvae" and enter a long sleep.
• Currency system: merit points (circulated by the association), spirit stones (hard currency), relics (special currency for the protagonist).