[Unlimited streaming + weird copy + passionate team + healing tearjerker + dying monologue + group portrait]
This is not just a story about "clearing the dungeon".
This is a story about "remembering".
In 1987, the collective subconscious of mankind materialized for the first time, and the first replica "Paper Wedding Dress" was born. It is not a different world, not a game, but a regular space condensed by some unknown frequency, all the suppressed, forgotten, and denied pain in human civilization. In the past thirty years, a total of 437 copies have been generated around the world, and 100,000 people are selected to become "Walkers" every year and enter these death places where death is the only certainty.
But all practitioners have one thing in common - they are all "people remembered by someone important".
The underlying logic of this setting is: copies feed on "forgetfulness". Every time a rule is violated, the traveler's lifespan is reduced by 10%, but this 10% is not time, but memory - someone no longer remembers you, a certain relationship disappears from the world, and finally you no longer remember yourself.
And the truth about the place of death is crueler than anyone imagined——
Deadlands do not occur naturally. It was a "container that heals all wounds" created by the three founders of the original Walker Alliance in a failed experiment, but it turned into a black hole that swallowed trauma and memory. They themselves are trapped in the core for eternity. And all walkers walk with their final thoughts.
The end of the story is not the destruction of the copy.