
What Weird Rules? This Is My Home!
什么规则怪谈?这是我家!
- Status
- Ongoing
- Length
- 176k Words
- Genre
- Mystery
- Subgenre
- Mystery High-Concept
- Audience
- Female
- Updated
- 3mo ago
- Source
- Fanqie
Stats
5.8Score
80Chapters
986Reads · all time
Tags
Synopsis
Reader comments
In booklists 6
Please Give Me a High-Quality Article on the Rules of Ghost Talk. You Must Abide by the Rules and Don't Kill Randomly.
24.8MViews161Books14hUpdated
No CP, the Protagonist Is a Female, Any Subject Matter Is Acceptable, No Ambiguity, No Subterfuge
Let me say important things three times: No CP! No CP! ! No CP! ! ! No ambiguity! No ambiguity! ! No ambiguity! ! ! No wisdom! No wisdom! ! No wisdom! ! ! Three correct views! Three correct views! ! Three correct views! ! !
11.5MViews439Books18hUpdated
No CP! ! ! ! If You Know What No CP Means, Please Recommend It😐
If you want a female channel with no CP, lone wolf or group portrait is fine. Even if you want a female channel without CP, you don't want ambiguous ones!
8.8MViews516Books2dUpdated
I Want a Regular Ghost Story Novel Where the Main Character Is a Girl.
4.9MViews221Books19hUpdated
Live Broadcast + National Games + Protagonist Girl + Weird Talk About Rules + Cool Articles
3.4MViews245Books7dUpdated
I'm Looking for High-Quality Articles About Rules and Weird Stories. If the Quality Is High Enough, No One Will Read It.
My requirement for rules and weird talk is that as long as there are rules, copies, and weirdness, it will be fine
250.9kViews216Books1dUpdated




























I have carefully read all the chapters so far. This book of strange rules is a treasure I have recently discovered. It breaks away from the cheating routine and does not rely on superpowers to pass the level. It relies entirely on digging through every rule and detailed dialogues with NPCs to find flaws. Xie Wanyin's character creation is particularly brilliant, breaking the stereotype that NPCs must be ghosts. The three dungeons of Linjiang University, Yuefu Famous Residence, and Suixi Ancient Town are advanced layer by layer. The clues are perfectly integrated, as small as meal cards, receipts, and old drawings. The old injustice cases are connected in series, the group portraits are vivid, each player and passerby NPC has a complete past, there is no tool cannon fodder, the writing method of combining folk customs with rules is very novel, the thriller relies on the atmosphere rather than the excessive writing of blood, and it is suitable for details and reasoning fans.
It's pretty good-looking, looks very comfortable without cp, and feels a bit like a group favorite.
The pace is not sluggish, there are a lot of foreshadowings to look forward to, and I am really looking forward to the follow-up.