When the weird rules came to reality, players from all over the world were drawn into weird dungeons - others were trying to survive within the rules, while Lin Yu was looking for bugs in the rules.
In the first dungeon [Midnight Elevator], the rules clearly stated "Never press the 4th floor". Lin Yu stared at the elevator button panel for three seconds and smiled: There is no 4 on the button at all. This rule itself is a logical loophole.
The rule says don't look up? But the "layer 4" namespace has not been defined yet. The rules say leave immediately? The pre-interfaces of the trigger conditions have been commented out. How are you going to punish me?
Weird was patched overnight, and the difficulty of the dungeon was urgently upgraded.
But it didn't work. He is a programmer, and his profession is to deal with bugs.
"Is there a memory leak in the rules engine? A while(true) will crash your server?"
"Your rule is too loose - 'Please lock the doors and windows at night'. Then what time zone do you define 'night' in? UTC+8 or UTC+0?"
"Rule A allows you to do X, and Rule B prohibits you from doing X. You two have a fight first. I will listen to whoever wins."
Other players memorized rules, remembered taboos, and tried their best to make mistakes. Lin Yu looked through the source code, checked interfaces, and conducted logic tests. While others were being chased by Weiyi, he chased Weiyi and reported bugs.
The barrage went crazy:
"Could this person directly bankrupt us by reading our company's ancestral code?"
"Weird: I thought I was a hunter. Programmer: No, you are a test server."
"The weird thing next door changed the recruitment requirements overnight: more than 5 years of rule engine development experience is required. Urgent."