[Apocalypse + System + infrastructure building + satisfying revenge]
The Apocalypse descends. Zombies run rampant, and humanity awakens special abilities to fight for survival.
Lin Bei awakens... a dilapidated wooden cabin.
Other people's abilities are thunder and fire, while his “Shelter System” is mocked by everyone as a useless talent.
The team captain steals his supplies, drives him out, and leaves him to die among the zombie hordes.
No one imagines that this ramshackle cabin can automatically kill zombies, absorb energy, and upgrade without limit.
Cabin → villa → concrete fortress → war stronghold → floating base → steel city.
While others rummage through the ruins for canned food, Lin Bei already has clean water, endless electricity, and automated gun turrets.
“This is my home. Anyone who comes in uninvited is an intruder.”
Only when the former captain is pinned to the ground does he finally understand who the real loser is.
When a zombie horde lays siege, Lin Bei uses a single fortress to take on three thousand zombies.
When the Alliance turns tyrannical, he refuses to submit, standing alone against them.
When an S-rank zombie king emerges, he uses a little zombie that can only say “hungry” to usher in a new era of cleansing the Apocalypse.
When floating headquarters spread across the globe rise into view, the mastermind behind it all discovers in horror that the ramshackle wooden cabin from back then has become... a steel city floating high above the clouds.
“Uninstall the System? No. This world still needs a shelter.”
AI article, the preface does not match the postscript