The finals were shut down 4-0! Or twice! In the semi-finals, we were let down from three to four, twice! During the transfer period, he was bought for 500 and sold for 500,000! The Swiss team was kicked to death by the inferior team and stopped in the top 32! After his peak period, he set a record for the longest losing streak in history, with 26 wins in small games! Even his own ID was scolded as "dementia". Whenever he made a mistake, the whole screen would be filled with "dementia?" This was Xiao Xingyu's previous life, an e-sports player who reached the finals but suffered repeated humiliation, an e-sports player who stood at the center of the stage but always became everyone's laughing matter. In this life, Xiao Xingyu will rewrite his own destiny and become the true king who stands in the center of the stage and controls the arena. (Glory of Kings eSports, a complete story frame of two threads before and after rebirth, a yandere female supporting role, anti-routine)
Reader comments
Currently I can only give four stars, and I give it because everyone is watching KPL, otherwise I would give it three stars directly. Let's talk about the advantages first. The author must be someone who often watches games. He can control the memes about competing fans and favorite plots quite well. The writing is smooth. Occasionally, some parts may look a bit awkward, but it's acceptable.
There are many shortcomings. First of all, KPL is different from other games in e-sports articles. The rhythm of King is too fast. No commander will explain the tactics in the game in such complete and detailed manner. If you have the time to say these words, the opponent will directly beat you by a wave of rhythm. Secondly, when the protagonist lost the game in the finals at the beginning, it was actually very unreasonable for the commentator to praise the protagonist for not retreating or surrendering. You can praise the protagonist's spirit of fighting to the death, but professional players basically have these things, and not surrendering is a rigid rule of kpl. This makes it look very strange. It is obviously very tragic, but it may not be shown because of insufficient writing skills. There are many other small details that I also mentioned in the book review. I hope the author will take a look at them. Of course, if the author just wants to write a work to explain it, just pretend that I didn't mention it. After reading kpl, there is no obligation not to mention it.
Currently I can only give four stars, and I give it because everyone is watching KPL, otherwise I would give it three stars directly. Let's talk about the advantages first. The author must be someone who often watches games. He can control the memes about competing fans and favorite plots quite well. The writing is smooth. Occasionally, some parts may look a bit awkward, but it's acceptable. There are many shortcomings. First of all, KPL is different from other games in e-sports articles. The rhythm of King is too fast. No commander will explain the tactics in the game in such complete and detailed manner. If you have the time to say these words, the opponent will directly beat you by a wave of rhythm. Secondly, when the protagonist lost the game in the finals at the beginning, it was actually very unreasonable for the commentator to praise the protagonist for not retreating or surrendering. You can praise the protagonist's spirit of fighting to the death, but professional players basically have these things, and not surrendering is a rigid rule of kpl. This makes it look very strange. It is obviously very tragic, but it may not be shown because of insufficient writing skills. There are many other small details that I also mentioned in the book review. I hope the author will take a look at them. Of course, if the author just wants to write a work to explain it, just pretend that I didn't mention it. After reading kpl, there is no obligation not to mention it.