[Roguelike] [Multiple Heroines] [Cthulhu] [3D] [Natural Disasters] [Shelter] [Stockpiling Supplies] [Tower Defense]
In this roguelike apocalypse game, everyone gets a shelter, and supplies around each shelter refresh daily. The supplies and buildings come from the Myriad Worlds. Players must gather resources during the day to meet their survival needs and upgrade their shelters, then fend off zombie attacks at night.
As time passes, natural disasters such as extreme cold, drought, and dense fog also appear, while the zombies continue to evolve.
While other players are being tormented into tears, Chen Xun’s intelligence System refreshes every day.
“A fallen flame, the Fallen Heart Flame, can be claimed 300 meters to the northwest.”
“Goddess Tifa is surrounded by zombies 520 meters to the southeast and urgently needs help.”
“There’s a Sam’s Club 967 meters due east, ready to be looted.”
Chen Xun knows exactly where to find supplies and where danger lurks.
Step by step, he upgrades his shelter to the highest level, raises a few spirit pets, and gathers several goddesses around him. In this apocalypse roguelike game, Chen Xun lives like a wealthy landowner.
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Come on, come on, come on
The protagonist is here to experience life.
It doesn't look good from behind.
If it's a stand-alone game, please write it clearly.