[Sex transfer text + unchanged marriage + no Lily + system + super attributes]
One day, the Sasaki family, a wealthy family in the Kanto area, got an eldest daughter.
She was able to identify ores at the age of three, raised Casey at the age of six, built a private zoo at the age of eight, and completed the final evolution of all the super-type Pokémon she collected at the age of twelve. When she was traveling at the age of sixteen, she had six luxury balls around her waist, and a zero was always shining in her field of vision - it was the system mall that she had been awake for ten years and still hadn't figured out how to recharge.
"Currency detected, whether to recharge."
"... It turned out to be a top-up."
Reader comments
Well written, but really bland.
Not bad. But did you use a little bit of AI?
I feel that the effect of magical candies is too overwhelming. It is recommended to increase the usage limit to balance the strength and avoid affecting the novel battle experience. For example, you can set a lifetime limit for each Pokémon, or adopt an effect attenuation mechanism - after all, the experience required for upgrading at different levels is significantly different, and the current setting of "one candy to level up" is not reasonable enough.
Considering the technological level of the Pokémon world, it is recommended that the author try to explore the possibility of mass production of candies through experiments. If there are no restrictions on the candies purchased by the system, restrictions can be added to the technological replica version, or attribute-specific candies can be designed to only increase the level of the Pokémon with the corresponding attribute.
Come on, author, your writing is quite good.
Nice looking, I like the style very much
It's really good. It feels good in a light way.
Very well written and interesting plot!
The content is written very carefully and seems a bit verbose. However, the author's pacing is very good, which makes up for this. If it keeps up, it will be a good book.
Well written, but really bland.
Not bad. But did you use a little bit of AI?
I feel that the effect of magical candies is too overwhelming. It is recommended to increase the usage limit to balance the strength and avoid affecting the novel battle experience. For example, you can set a lifetime limit for each Pokémon, or adopt an effect attenuation mechanism - after all, the experience required for upgrading at different levels is significantly different, and the current setting of "one candy to level up" is not reasonable enough. Considering the technological level of the Pokémon world, it is recommended that the author try to explore the possibility of mass production of candies through experiments. If there are no restrictions on the candies purchased by the system, restrictions can be added to the technological replica version, or attribute-specific candies can be designed to only increase the level of the Pokémon with the corresponding attribute.
Come on, author, your writing is quite good.
Nice looking, I like the style very much
It's really good. It feels good in a light way.
Very well written and interesting plot!
The content is written very carefully and seems a bit verbose. However, the author's pacing is very good, which makes up for this. If it keeps up, it will be a good book.
Can be encouraged