Luther: "How about Cardinal, my plan to turn our doomsday wasteland into a virtual reality search and rescue game is perfect, isn't it?"
"We are the only two unlucky ones in this shabby floating city. We have no food or drink, we are running out of energy, and there is a cloud of magic energy under our feet that normal people cannot stay in."
"In that case... Let these players who control the golem's mechanical body rush down to the ground for us, search the ruins, fight monsters, and withdraw supplies, wouldn't it be perfect!"
"You don't have to worry about eating and drinking, and you can even repair this broken floating city!"
"Ah? Why are we searching, attacking and withdrawing, you ask?"
"Oh come on, is there any group of players better at picking up trash than the search-and-defeat players?"
Cardinal: "The chief is right, but can you explain why they came back with half a bag of biological waste today?"
"Also on the last mission, why did they burn down half the food compartment with an incendiary bomb?"
"And what does the guy who transformed his puppet into a three-headed and six-armed creature mean?"
"Finally, your players seem to be bungee jumping on the deck with our padlocks..."
Reader comments
It's particularly to my liking. This fourth natural disaster with search and combat feels relatively new. I hope the author will update it soon. I don't think there's any problem at the moment. The design of limiting the number of players is more reasonable. It's much better than some brainless explosive characters who are very loose. I'm looking forward to the follow-up content.
I want to move it to the bookshelf: Player Catastrophe, and I want to move it to the bookshelf: The End of the World. Finally, I chose to move it to the bookshelf: Tower Anzhou · Search, Fight, and Retreat [Sneaky Smile]
It's interesting. The settlement of the first instance was well arranged.
It's particularly to my liking. This fourth natural disaster with search and combat feels relatively new. I hope the author will update it soon. I don't think there's any problem at the moment. The design of limiting the number of players is more reasonable. It's much better than some brainless explosive characters who are very loose. I'm looking forward to the follow-up content.
I want to move it to the bookshelf: Player Catastrophe, and I want to move it to the bookshelf: The End of the World. Finally, I chose to move it to the bookshelf: Tower Anzhou · Search, Fight, and Retreat [Sneaky Smile]
It's interesting. The settlement of the first instance was well arranged.