When a doomsday survival game descends into the real world
Bai Nian survived for four years in her previous life, one of the most unremarkable among countless people clinging to life. Timid and cowardly, she tossed and turned every night, afraid of the monsters outside her door, and earned pitifully few coins. Driven by sheer stubbornness, she went out by day to hunt minor monsters and scavenge for resources, surviving in the cracks like a mouse. Over four years, she upgraded from the lowest-grade rickety wooden door to a reinforced steel security door, and went from a rusty little knife to a complete set of decent gear.
She thought she could finally catch her breath.
But in the fourth year, the game updated, introducing the “Room Merge” mode. Having failed to find a reliable partner, she was instantly attacked by monsters whose numbers and strength had surged. Bai Nian fought with all her might and killed seven of them, then collapsed from exhaustion.
When she opened her eyes again, she was back on the first day of the game.
This time, Bai Nian finally understood.
What was the point of bravely hunting monsters? What was the point of a fiery comeback? After fighting tooth and nail for four years in her previous life, hadn’t she still ended up as a stepping stone for someone else?
She decided to lie flat.
System shop? Not buying. Top-tier gear? Not crafting. Going out to hunt? Only if she felt like it.
Here was her plan: pick a place with good feng shui, make her bed as comfortable as possible, and sleep a full ten hours every day without fail, maximizing her coin earnings. The door? Good enough. The monsters? Let them pound on it. They’d leave once they got tired.
But she soon discovered that when someone’s sleep quality gets unbelievably good, the System activates a hidden mechanic: “Deep Sleep: Critical Coin Bonus.”
While others earned 100 coins a night, she earned 1,000.
I added my own settings on the basis of something similar to Ghost Dormitory. The writing is interesting, but it is like filling the composition with water. I like parallel sentences too much, such as "I have a red flower. It is red, not green, white, or purple." There are many paragraphs like this. If you read the text, it will be more affecting if you listen to the novel.
The setting is okay, but there are many places where left and right brains interact with each other. If you buy a meal for 10 gold coins and ask for a price reduction, if someone agrees to 8 gold coins, they will still give you 10 gold coins.