This is a world of heavens where martial arts elements and game rules are exceptionally blended.
The protagonist's own consciousness is deeply bound to the game character "Yan Yun", and is wrapped up in an abnormal data flow, which is directly "covered" on a woman in the world of martial arts. What he carries is not a complete game system, but a set of remaining "character templates", including skill frameworks, equipment slots, and partially attributed body perceptions, which are expressed in the form of translucent status prompts and skill cooling perceptions that occasionally appear at the edge of the field of vision.
There are loose but traceable connections between the heavens and the world. The protagonist's time travel is not random
The ultimate goal of the protagonist is to find the balance between "performance" and "reality" in this endless time travel and performance, clarify "who am I", and finally touch the truth of time travel and the meaning of one's own existence - whether to return, transcend, or become some kind of new existence.
Reader comments
No problem, it's just that the protagonist is too frustrated and is basically not at full health. Also, if the world view is too big, it will have an impact on your narrative. This needs to be considered.
No problem, it's just that the protagonist is too frustrated and is basically not at full health. Also, if the world view is too big, it will have an impact on your narrative. This needs to be considered.