[Post-apocalyptic] [No CP] [Farming and Scavenging] [Slow-paced]
Survival, building, sandbox, management simulation, combat...
Food is scarce, radiation lingers, and mutated plants and animals are everywhere.
The apocalyptic war two hundred years ago turned the entire world into a wasteland. Humanity can only eke out a meager existence in a handful of safe zones.
These game tags and its background story deeply appeal to Mu Xing.
She likes games like this: starting from nothing, cultivating land with her own hands, building shelters, and planning how resources are used. The feeling of having complete control over everything helps ease her sense of helplessness in real life.
But nobody told her that liking a game meant she would transmigrate into it.
Once she actually sets foot in this world, the experience is completely different.
After all, controlling a virtual character in battle from behind a screen and personally rushing into the fray with a weapon are two entirely different experiences.
Interesting setting, farm ➕ survival type is very interesting, I think there can be more descriptions of food, such as color appearance. I hope there will be more things on the farm such as fish ponds. I wonder if there will be a place for fishing and will there be pets? It's really confusing. Pictures can be added to game-related items to make it more intuitive. I'm a little curious about how to solve the problem of the bathroom in the farm. Although the protagonist is living a hard life now, he still hopes to be happier when he can eat fruit.
It's pretty cool, and the setting is a bit similar to Stardew Valley. It's quite interesting to start from scratch and collect supplies bit by bit.