Patient information is clear at a glance, and the optimal treatment plan for difficult and complicated cases is directly given.
The system will release the task of "rescuing xx". After completing the task, you can get generous rewards (such as thousand-year elixir, cultivation techniques, medical scriptures, money, etc.).
Saving people and doing good deeds earns good points, which can be exchanged for rewards; punishing evildoers consumes evil points, but can directly gain part of the opponent's luck or skills.