In 3007 AD, humanity is plagued by civil wars and dwindling resources. A higher-dimensional civilization launches a brazen invasion of Blue Star.
The Dragon Kingdom stakes its entire national fortune on activating the Southern Heavenly Gate Defense Plan, but enemies sabotage it in secret. The shield collapses with a thunderous crash, and countless lives are lost.
As Blue Star teeters on the brink of destruction, the Main God System descends and makes a pact with humanity:
Selected champions will travel through the Myriad Worlds, risking their lives in battle to earn merit and repair their ravaged home planet.
This rescue mission, with lives as its wager, is codenamed the Merit Plan.
While everyone else fights bloody battles across the Myriad Worlds, I forge another path:
I open a Homecoming Convenience Store.
The store is absolutely safe, and I make the rules.
Everything can be sold, and merit is the currency. Fair trades only, no cheating or deception.
The Great Qin Dynasty trades grain seeds and farming books for a vast bounty of merit to secure its national fortune.
In the apocalypse, I protect displaced civilians and kindle the wasteland's last hope.
Anyone who dares barge in and cause trouble? I'll suppress them and blacklist them on the spot!
Fellow citizens of the Dragon Kingdom? They all get half-price protection!
I use my little store as a boat to carry millions of heroic souls home.
Once I've amassed hundreds of millions of merit, I'll rebuild Blue Star and bring everyone home!