Countries around the world are selected by mysterious forces, and each country needs to send a player into the "National Games Wilderness". The performance of players in the wilderness will directly affect the national destiny of their country: the increase or decrease of resources, the frequency of natural disasters, and technological breakthroughs are all related to this. The wilderness is full of dangers and opportunities. Players can obtain special abilities and supplies through exploration, and build strongholds. The most special one is the "stealing" rule - players can briefly sneak into the player area of another country and steal materials and abilities, but their own coordinates will be exposed. This survival is both cooperation and betrayal, and every choice affects the fate of hundreds of millions of people.