
Slam Dunk: The Midorima Shintaro Template
灌篮之绿间真太郎模板
- Status
- Completed
- Length
- 623k Words
- Genre
- Unknown
- Subgenre
- Unknown
- Updated
- 3mo ago
- Source
- Fanqie
Synopsis
200Chapters
5.6kReads
5.8Score
335Shelves
523Listens
184.3kReads · all time
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Reader comments 48
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Very good, I'm so happy to see it. Mu Shen's 184 fielding performance caps the protagonist's 195, and he can force the protagonist not to shoot [cool]. Kagami's 190 height relies on his super jumping power to touch Midorima's ball with his fingertips. Mugami's fielding performance almost beats the protagonist, so Mugami has a jumping ability that is no less than that of Vulcan, and no weaker than Kaiyan Akashi. In terms of steal ability, Mu Shen can compete with Nash in the black basket. Mu Shen can compete for second place in Heizi's basketball guarantee. The number one is of course our strongest high school student Zebei [Cool]. The five generals and miracles are all stepping stones for my Mu Shen. Now that you Nash is here, can you beat my Mu Shen's steals? It's really good to see Mu Shen as the protagonist [laughs] What's going on? Why was Zebei suppressed? I, the strongest high school student in the country, was suppressed by Midorikawa? Mu Shen's wildness suppressed Midorikawa and weakened Zebei?
159 To 0 scares children, some of the characters behind are too brainless, [awk laugh][awk laugh][awk laugh][awk laugh][awk laugh][awk laugh][awk laugh][awk laugh][awk laugh][awk laugh][awk laugh][awk laugh][awk laugh][awk laugh][awk laugh][awk laugh][awk laugh] I really have the advantage, even if you win the NBA championship. It's just that those teams are too weak [cover face] [cover face] [cover face] [cover face] [cover face] [cover face] [cover face] [cover face] [cover face] [cover face] [cover face] [cover face] [cover face] [cover face] [cover face] [Cover face] [Cover face] [Cover face] [Cover face] [Cover face] [Cover face] [Cover face] [Cover face] [Cover face] [Cover face] [Cover face] [Cover face] [Cover face] [Cover face] [Cover face] Where does the confidence come from?
The style is very similar to the previous books written by the author. They are all written according to the prototype template. The author is great. I have noticed it since you wrote the first one. Every book is very good and very in line with my taste. Come on.
This issue is really amazing. Even if you complete this chapter, the content of this chapter is as follows, and the AI usage tutorial has been put into the text. Haji wrote, you guy [shy][shy]
It's very beautiful, I give it five stars [laughing] "Slam Dunk: Midorima Shintaro Template" is really good-looking. I originally read it for Shintaro Midorima, but unexpectedly I fell in love with it. The protagonist travels to the slam dunk world with a 100% three-point template. He throws three-pointers from all over the field at will, especially when playing in Xiangbei and Hainan. The game is written in a graphic way and the pace is fast. It is very enjoyable to watch. There is no embarrassing plot and the word count is not high. As a double cook of Slam Dunk and Black Basket, this book really touched my heart. Fans who like basketball can enjoy it. The more I read it, the more addictive it becomes.
In fact, it's not bad, although the author uses AI to polish it, but the overall article is not too mechanical or exaggerated. Some authors use AI to really pure water word count. Two chapters updated in one day are water. I am a little bit looking forward to it. I wonder if a character similar to Takao Kazunari will appear in the future to assist the male protagonist. Midorima in the black basket takes off and Takao passes the ball directly into the air. It is really super abnormal. It makes my pores stand up [shy] Hahaha, Midorima without Takao's tricycle is not a good Midorima. [Laughing][laughing evilly]
Let me talk about the conclusion first. It is worth watching if you like Kuroko Basketball. Because this is completely written based on the template of Midorima Shintaro in Kuroko Basketball, there is not so much confusion. The reason for giving 4 stars is this. If you just look at the quality of the book, it might only be 2 stars. Because when the author was writing the entire book, whether it was errors in scoring or missing points, inconsistencies, or even the description of some basic basketball knowledge and the description of the scene, especially the description of the scene, it all turned into an animal fight a lot of the time. Even you have wildness, and I also have wildness. The action on the basketball court is not important, what is important is that there are more descriptions of two beasts fighting. This is very entertaining. But the extra points are also relatively simple. The first plus point is that at least I have never seen Kuroko Basketball depicted using individuals from the solo miracle era as a template. I know all the skills of the five people in the Age of Miracles, I can learn them all, and dominate them all. It doesn't look good. Not so excited either. The second addition is that the entire book does not advance through the plot of Shobei like other Slam Dunk time travel novels. For example, when we compete in the national competition, we don't just compete with Sanno Industries and Toyoyu, who are competing against Shohoku in the national competition, but with Meiko Industries, Sanno Industries, Aichi, etc. There are a lot of new ideas, at least the schedule is not cliché. There were some slight adjustments to the final score and the final game. Overall, I think the adjustments are quite reasonable. For example, before the semi-finals of the national competition, which surprised me, Xiangbei defeated Hainan, and Rukawa and Sakuragi developed their wildness. What surprised me was that Sanno Industrial defeated Shohoku in a crushing manner. This is also more reasonable. Although it does not follow the original work, it is more reasonable. I think these are all plus points. This book, apart from disappointing me in terms of basic skills and basketball knowledge, the rest is a bit of a pity, not a disappointment at all. Shintaro Midorima is the only player among the five starters in the Miracle Era who has not developed a zone. In fact, I particularly hope that the author of the novel can develop Midorima's Zone in this book and develop it into a cooler state. But I didn't expect it to be just an enhanced version of wildness. There are various physical, speed, strength, etc. Upgrades, but there is not much increase in skills, which is more or less a pity, not to say a disappointment, because I want the author to make up for the regrets of the Kuroko Basketball cartoon against Midorima.
Without Midorima's most classic landing, I'm looking back
Mainly look at Mitsui Toshiba. In the original work, Mitsui scored one-third of the three-pointers alone and scored 8 out of 9 three-pointers. The author respects the original work and has been describing the performance of Rukawa Kaede and Sakuragi.
I hope it won't be all ridicule and slap in the face like last book.