[Western fantasy + System + stat allocation + cultivating subordinates + behind-the-scenes schemes + management and farming + pseudo-ensemble cast]
Du Sen transmigrates to the most dangerous place in another world with a game System, possessing an evil wizard and becoming the evil god in an ancient castle.
Monsters surround him within the mists, while the kingdoms beyond them eye the place hungrily.
Fortunately, the System provides points that he can spend to boost his subordinates' stats. He gets to decide exactly how high their numbers go!
Spend 10 points: [HP 100 → 1,100]
Du Sen promptly maxes out his subordinates' HP, mana, attack, and defense.
When he finally ventures beyond the mists, he discovers he's gotten a little too powerful...
What do you mean, you're level 50, but your stats are lower than those of my level 40 subordinates?
Come on, don't show your face looking for a beating unless you have at least 100,000 HP!
And you say you're a true god, so that makes you one? I'm a true god too.
Develop the castle, explore the mists, and manipulate the fate of the continent from behind the scenes...
A shadow over the world slowly takes shape.
When I set up such a succubus, I thought the protagonist was an evil god, but the result was that it would add points to his subordinates. A half-finished system that does not guarantee loyalty
I can't say that it's a bit cool. I can only say that it's not cool at all.