The leaden gray fog of London in the 19th century has not yet faded, and mysterious bronze gear marks are quietly imprinted on the wrists of the people at the bottom of the street. When the first roar of an alien monster pierced the silent night sky of the foggy city, the ordinary blacksmith's apprenticeship came to an end. Lin Moen was forced to be involved in a reincarnation trial that spanned dozens of Western fantasy planes, from the Gothic castle occupied by vampires, to the ancient forest guarded by the elves for generations, to the floating city-state where steam machinery and magical energy were intertwined. Each trial site hid deadly traps and dust-laden secrets. Trials must not only fight against the hunting of alien monsters and the erosion of strange spells, but also beware of backstabbing and calculations by fellow travelers. Only by constantly awakening magical talents, forging mechanical artifacts, and concluding alliances with other worlds can we accumulate vitality in the reincarnations of life and death, gradually uncover the ultimate conspiracy behind the gear mark, and transform from a nobody in the foggy city to a strong man who can shake the fantasy planes of the heavens.