[Apocalypse + gamification + group portrait blackout + base construction + vehicle modification + rule flow]
Relax without sacrificing your wits, be relaxed and intensive, and refuse vulgar infighting.
The gray rain falls and the world opens its servers.
The city began to be "gamified" - monsters were refreshed, neighborhood dungeons were created, and facilities were mutated. Survival became a highly difficult game.
Zhou Ye was reborn two hours before the end.
While others were still grabbing instant noodles and stocking up on mineral water, he had already rushed into the backstreet hardware store and scooped up steel pipes, cable ties, flashlights, and engineer shovels.
Because he knows that the real disaster is not the monster,
Rather – the rules will change.
In this life, he is bound to the only ability: [Doomsday Module Loader].
Weapons can be equipped with modules, vehicles can be equipped with modules, bases can be equipped with modules, and even rolling shutter doors, generators, and access control systems can be equipped with modules!
Can't stand the door fast? Put a [temporary door seal] on the rolling shutter door.
Is it too dangerous to walk at night? Give the motorcycle a [low-noise engine].
Teammates always get injured accidentally? Directly turn on [accidental injury shutdown].
Monster squirts on face? Then install a set of "playing methods" that can be used in the real world.
From the back warehouse of a small supermarket to the base of an auto repair shop;
From a four-person temporary team to a regional black group;
From survival in the back streets, to underground subways, cross-city expeditions...
While others were still holding on in the doomsday, Zhou Ye had already begun:
Patch this broken world.
——This time, he will not be cannon fodder.
——This time, he will lead a group of reliable people to fight Doomsday into a winning team.
Reader comments
Generally speaking, it felt weird when I looked at it, and the characters who appeared in the front were forgotten when I got to the back, and I never went back. And when it comes to grabbing territory, after the end, let the enemy say a few harsh words and then let them go. It doesn't feel like there's any doomsday situation.
It's very innovative, but the writing is a bit messy. There are too many settings thrown in at once, and there are too many characters. I hope it will continue to improve.
Generally speaking, it felt weird when I looked at it, and the characters who appeared in the front were forgotten when I got to the back, and I never went back. And when it comes to grabbing territory, after the end, let the enemy say a few harsh words and then let them go. It doesn't feel like there's any doomsday situation.
It's very innovative, but the writing is a bit messy. There are too many settings thrown in at once, and there are too many characters. I hope it will continue to improve.
Come on, come on, come on
Relatively novel, module