Su Wan suddenly discovered that her brain had turned into a "life game system" in the exam room for the monthly mathematics exam for the first year of high school.
When she solved the final derivative question, a line of light blue prompts popped up in her mind: [Logical reasoning skill Lv.2→Lv.3, Experience value +100]. At that moment, she was shocked to realize: the classmates around her were NPCs, the class teacher was the task issuer, her parents were resource supply stations, and the college entrance examination was the first ultimate dungeon she wanted to conquer.
From then on, her life became an open-world game without a strategy: - Answering questions was to level up monsters, wrong questions were the equipment slot, and grade points were the core currency; - In the three years of high school, she struggled in the question dungeon, and repeatedly healed herself in the anxiety DEBUFF; - In the four years of undergraduate study, she worked as a tool in the laboratory, jumping repeatedly in the four branches of graduate school, public examination, large factories, and state-owned enterprises; - After eight years of master's and Ph. D., She struggled in the hellish world of gene editing and AI, collapsing and rebuilding in the cycle of rejections from top journals and funding applications; - ten years in the workplace, she freely switched between universities, large factories, state-owned enterprises, and institutions, and finally became her own rule-maker.
This is a true record of an ordinary girl's "game of life": there are no cheats, no saves and do-overs, only skill points saved with sweat and persistence, and plot lines that can be broken out with choice and courage. When someone asked her "Is there a standard answer in life?", She smiled and clicked on her system panel - there was no "clearance achievement" on it, only one line: [Customized ending in progress, exploration level 99%].