[Rebirth + Game Invasion + System Vulnerability + Extreme Selfishness + Decisive Killing] In 2026, the epoch-making online game "Chaos" came to reality. The whole world has become a paradise for monsters, and humans can only survive in the ruins by becoming "players". In his previous life, Lin Feng, as a top power leveler, was used as a human shield to push against a natural disaster-level boss in order to save his first love goddess, and died tragically under the thunder. After a new life, Lin Feng returned to the hour before the game came! When all mankind was still frantically buying bread and mineral water, Lin Feng directly used the underlying logic loopholes discovered in his previous life to sneak into the official hidden database.
"Ding! You have successfully intercepted the heroine Hu's 'god-level temple profession' and forcibly bound the '10,000 times critical strike' talent!" "Ding! You have cleared the world's only hidden prize pool in advance and obtained a natural disaster-level weapon: the Blade of the Ash Lord!"
When the game really comes, the so-called top Internet celebrities and wealthy young men are still begging their grandpa and grandma to form a team to kill monsters. Lin Feng is already standing on the throne of the end of the world, looking at the trembling gods: "I heard that you also want to be a GM in this game...?"
Reader comments
Should gold coins have a critical hit of 10,000 times? They are all very strong anyway, so there is no need to cut them, otherwise the talent will be hard to explain.
The skills are not introduced, the occupations are not introduced, the equipment is not introduced, the player jumps off the building at the beginning of the game, and there is no explanation why the body is so strong at the beginning, nor does it explain why the gold coins and experience are one hundred times the critical hit and the other one is not.
I'm probably a novice author, so I'll give you three stars to give you some encouragement.
Should gold coins have a critical hit of 10,000 times? They are all very strong anyway, so there is no need to cut them, otherwise the talent will be hard to explain. The skills are not introduced, the occupations are not introduced, the equipment is not introduced, the player jumps off the building at the beginning of the game, and there is no explanation why the body is so strong at the beginning, nor does it explain why the gold coins and experience are one hundred times the critical hit and the other one is not. I'm probably a novice author, so I'll give you three stars to give you some encouragement.