"Anno" is the world's first fully immersive holographic online game. It is said to be protected by the cosmic brain "Gaia" and has absolutely no bugs. Game anchor Shen Qinghe, whose ID is "BUG Hunter", enjoys discovering and ridiculing official bugs. On the first day the new expansion pack was launched, she encountered a tiny model bug involving "copy and paste" air walls in a low-level mission, and casually posted it to the forum with the title "Anno: That's it?" .
An hour later, the game world line began to go crazy. The air wall copied by her did not disappear. Instead, it proliferated like a virus, trapping the NPCs in the main city. Immediately afterwards, some players took advantage of a variant of this BUG to infinitely copy top-level props. Three days later, the game's economic system was the first to collapse. A week later, the core combat data was disordered, monsters went berserk, and the safe zone failed. The World Channel was hit by [ERROR], and the game company rushed to perform maintenance, but they were horrified to find that "Gaia" was refusing to execute their shutdown instructions, and began to actively "repair" players, directly erasing accounts that maliciously exploited BUG...
Shen Qinghe looked at the strange objects that kept appearing and disappearing out of thin air in his cabin, and the distorted sky outside the window, and realized that something was seriously wrong. She originally wanted to have fun by playing a bug, but she didn't expect that it would cause the end of the world. What was even more unexpected was that the avatar of "Gaia", a young man with silver hair and red eyes, appeared in front of her out of thin air and listed her as the highest priority target as "the source of the world's anomalies". "I found you, virus mother."