I prefer to read Warhammer novels. I saw the shitty Warhammer productivity, and I also like to play Civilization VI, so I thought about writing a Warhammer novel about building wonders, and I used the old Qin template (Double Qin), one subspace Wu Qin (you and I are destined to train the subspace demon.), And one in the real universe (Wen Qin). One acre of food yields 50,000 tons, and I understand the unlimited bonus of the same wonder all at once (multiplication, but this comes at a cost). Technology is locked online and can only be developed by oneself. After all, in Civilization VI, the limit of technology is only to colonize Mars. In the early stage, subspace has a greater impact on the real universe, but in the later stage, it basically has no impact, because the four gods are also considered barbarians, and the entire universe is similar to the turbulence mode. Basically, a planet is in turmoil at the beginning and can only be conquered in the end, and it also has the wonder bonus of the planet, which is very annoying. I even jumped into the water once because I couldn't win at all. (Just like meeting Gaul at the beginning, and encountering the civilized alien Babylon at the beginning.) Moreover, in the content of the story, Mordekaiser does not have too much personal power as mentioned. It can only be fought by one person. One big nugget can lead 20 small nuggets and cannot leave the planet. My techniques are limited and my Warhammer views are limited. Don't criticize me. It may be because I have been tortured by strange modular civilizations recently when playing Civilization VI (just to prove that Lao Qin is very strong), so I wanted to write a cool article to cheer myself up.
It looked a bit confusing.