“I just wanted them to feel what it means to have a backbone.”
Su Chen transmigrated to a parallel world. Faced with an environment where every dungeon creator chased flashy, unrealistic effects, he decided to give these people a little taste of Chinese culture.
The new dungeon, “Drawing Sword,” went live and instantly set off a storm of debate.
“Uniforms that look hopelessly old-fashioned? Outdated Hanyang rifles? A dungeon like this can get a high score?”
“This is just a basic war dungeon, right? Who watches this kind of thing these days?”
But when the dungeon officially began…
Beneath Ping'an County, Li Yunlong's hysterical cry of “Fire!” shattered everyone's hearts.
Sun Desheng of the Cavalry Company raised his saber with one arm and roared, “Cavalry Company, charge!” until the last man fell.
Monk Wei never got to eat the hot wedding cakes before he died…
The whole internet was devastated! The comments stopped instantly, and all that could be heard before the screens were people sobbing.
“I thought this was a trash dungeon, but you made me cry through three whole boxes of tissues?”
“This isn't a dungeon. It's blood and tears running through our veins!”
“Su Chen, give me back my tears! But I'm running this dungeon a hundred times!”
The previous plots are quite good, but Zhu Ziming's handling is too abrupt. I don't understand why the system is forced to be forced, and he also creates an invincible character. It's too dramatic. And there is no need for players to see him secretly report the news. This is a plot kill, and there is no way to change it. This is a big emotional explosion point. You do this, knowing that there is a problem but can't change it. It's just disgusting.
It's boring, I can't describe the feeling of the game.