I Want Player-as-Fourth-Disaster Stories, Not Black-Slave Stories About Exploiting Players
So many novels tagged as 'fourth disaster' are actually infrastructure-building stories where the players are the author's protagonist's slaves. One line about how 'realistic and lifelike' it is, and the players become completely devoted. They're playing a game, so why are they still hauling bricks and doing manual labor to build houses and roads for someone else in the game?
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