In the future, e-sports will be entirely driven by AI to formulate "optimal tactics." Players are reduced to "humanoid peripherals" that carry out instructions. The game was perfect but boring, and the audience was lost. In order to save ratings, the league launched a "wild card competition", allowing an "original team" without AI assistance to challenge the top league
Jiang Li was once a genius boy in the classical e-sports era. He refused to implant a tactical chip and insisted on human intuition and "non-optimal" operations. He was expelled from the league and sunk in low-level competitions.
Jiang Li gathered a group of "classical" freaks who were equally frustrated: the unique brother who was obsessed with unpopular heroes, the wild analyst who didn't use statistics, the coach who believed in metaphysics...
They used "psychological games" that AI cannot understand, "high-risk artistic operations" and pure on-the-spot creativity to break predictions time and time again, defeating the weak and the strong. They were not competing, they were conducting a demonstration of "human possibility."