In the continent of Iredell, power comes from contracts, and being strong must pay a price. This is a world where every divine power is marked with a price, and every awakening is accompanied by shackles.
Kayn, a mixed-blood outcast with the blood of the Shadow Dragon King and a human body, has the soul of an e-sports king from another world sleeping in his body. When he brought the cold calculation of "digital vision" and clutched the ancient emblem that could reveal the truth of the contract in the mud of the rainy night, he not only touched his own dragon curse, but also the last fragile nerve of a world that had long been out of balance.
In order to survive and seek answers, he assembled an "ash mercenary group" that was also marked by the price: a half-elf sharpshooter who lost the memory of his loved ones, a dwarf shield guard who was gloriously exiled, a shadow spy who was hunted for knowing the secrets of the doomsday, a priest who was cursed with the double curse of holy light and dragon blood, and a crazy engineer who was obsessed with subverting the rules. They are "price bearers" who have been abandoned by the mainstream world, they are walking loopholes in contracts, and they are desperadoes who are forced to tie themselves to the same broken ship.
Starting from the Free City-State Sword City, they go deep into the magic maze of the Abandoned City in the Sky, the Divine Skeleton Battlefield in the Netherworld Bloodfield, and the memory abyss of the Thousand Illusion Corridors... They escort the emblem that may restart or destroy all laws, and struggle to survive in the game of the three camps and the hunting of the four hostile forces. Every battle is a bargain for the soul, and every time you become stronger, you have to pay a more cruel price.