(A Wen, do not read)
The world is being quietly devoured by “cognitive viruses,” turning into countless deadly [Strange Realms], each governed by its own internally consistent yet absurd rules for survival.
Three years ago, my younger sister vanished during an art exhibition, leaving behind a mark pointing to a Strange Realm. Three years later, I stepped into that same gallery.
No System, no supernatural abilities. My only weapons are cold logic and feelings that refuse to die out.
In a train trapped in a time loop, a carriage where you must lie, and a hall of mirrors reflecting yourself, I unravel the rules and follow her trail.
The Other Shore wants to bring me into its ranks, while the Repairers see me as their final variable. But all I want is to find the answer:
When saving the world means erasing all the chaos and possibility of human nature, how should we choose?
This is an ultimate journey where intelligence confronts rules, and human nature measures what is worth preserving.