(This book is the sequel to Delta But Carmona Viva 2: Escape Again. If you want to know the previous plot, please read my other two books.)
Before the embers of the rebellion in Tidal Prison had cooled, the self-proclaimed "King of Drama" Itak (Raven) stepped over the ruins and ridicule to be crowned in the fallen homeland of Ashara. The crown is heavy, there are only projectiles left in the territory, and powerful enemies are waiting around. His "restoration" is more like an absurd stage play, with the actors being remnants of soldiers, prisoners and exiles.
However, the variables come from the shadows. Young Ant, who holds the authority to "Rough Stone" from the otherworldly game "Arknights", can "print" concepts into reality. The heavy armor of Ursus, the steam colossus, and even the idea of a star gate connecting to another war-torn world "Carmona" became possible in his hands. But power comes with a bet: he bets with the higher-dimensional existence Prises on the survival of civilization, and if he fails, everything will return to zero.
So, the mad king joins forces with the evil "printer". On the one hand, he uses cunning means to unite vertical and horizontal forces, recruit gangsters, and fight against the out-of-control monopoly giant Hafke of genetic technology; on the other hand, in the collision of steel and flesh, he explores the truth about the fusion of two dimensions. The decisive battle in the old capital is imminent. The sharp blade in the dark is pointed at the heart, and in the deep blue dream, the ghost of the ancient Wendigo is raising questions...
This is a struggle between the throne and rusty iron, a gamble between printing the future and redeeming the past. When the raven's broadcast resounds across the sand sea, and the brilliance of the original stone illuminates the ruins, Asara's fate will be on the tightrope intertwined with madness and miracles, leading to rebirth or complete annihilation.