Renn, 24 years old, was a former imperial sergeant who was exiled to Ash Town on the border of the Rift Valley for exposing corruption.
The nobles monopolize magic power, the common people are like weeds, wars continue on the borders, and monsters emerge from the rift valley.
He has a scar on his right eye and is burdened with hatred. When he first arrived in the abandoned town, he faced rogue bandits and ran out of food.
Awakening the "Daily Intelligence" golden finger, one gets a secret report on the first day: The gunpowder of the former dynasty is hidden in the dry well of Beishan Mountain.
He led ten remaining soldiers to dig for gunpowder at night and destroyed the enemy with one blast, reversing the crisis. From then on, intelligence was used as a blade to break oppression, seize resources, and establish power.
From an exiled sergeant to a town controller, he will use pieces of true intelligence to tear apart the shackles of blood and ignite the spark of change.
With information in hand and an opportunity at every step, mortals can also control their destiny - the road to becoming the strongest lord begins from now on.
Reader comments
I would like to give the author some advice. The overall outline of the plot is very good, but the pace is too tight. It is a border town with few people and thalassemia. If you want to fight a duke, you need at least a development period. If you finally get a 90-day protection period at the beginning, you should develop a wave instead of arranging more difficult tasks for the protagonist. How should I say, you play some RPGs The game also has a novice protection period. Your daily information is just a supplement. The protagonist needs more time to develop. At first, he is a bandit privately raised by a noble, a duke, a pagan and a church. There are only a few of you. The situation of the protagonist you wrote reminds me of the resurrection of Sofia in Fire Emblem Gaiden. The protagonist Arum went on an expedition with five friends. It was not until the fourth level that he met the regular army of the kingdom. Before, he was an ordinary bandit and bandit. There is a cave for leveling and job transfer, and the third level is just a bandit privately raised by a noble. The plot is equivalent to Arum encountering enemies in the third level after leaving the first level. It is a fluke that he can win by relying on his ability as a time traveler and daily intelligence. Then he offends the noble Duke and the church without upgrading his equipment. Moreover, there is an iron ore cave behind the town and something similar to the legacy of the previous dynasty. This place must be a battleground! The protagonist either rides on the fence or becomes strong on his own, but it all takes time, and when you were writing, the difficulties were one after another. The new tax officer who had just signed the 90 protection period came three days later. How did you develop? Or development should also pay attention to a rationality!
I don't know what to write, I don't have a central idea
I would like to give the author some advice. The overall outline of the plot is very good, but the pace is too tight. It is a border town with few people and thalassemia. If you want to fight a duke, you need at least a development period. If you finally get a 90-day protection period at the beginning, you should develop a wave instead of arranging more difficult tasks for the protagonist. How should I say, you play some RPGs The game also has a novice protection period. Your daily information is just a supplement. The protagonist needs more time to develop. At first, he is a bandit privately raised by a noble, a duke, a pagan and a church. There are only a few of you. The situation of the protagonist you wrote reminds me of the resurrection of Sofia in Fire Emblem Gaiden. The protagonist Arum went on an expedition with five friends. It was not until the fourth level that he met the regular army of the kingdom. Before, he was an ordinary bandit and bandit. There is a cave for leveling and job transfer, and the third level is just a bandit privately raised by a noble. The plot is equivalent to Arum encountering enemies in the third level after leaving the first level. It is a fluke that he can win by relying on his ability as a time traveler and daily intelligence. Then he offends the noble Duke and the church without upgrading his equipment. Moreover, there is an iron ore cave behind the town and something similar to the legacy of the previous dynasty. This place must be a battleground! The protagonist either rides on the fence or becomes strong on his own, but it all takes time, and when you were writing, the difficulties were one after another. The new tax officer who had just signed the 90 protection period came three days later. How did you develop? Or development should also pay attention to a rationality!
I don't know what to write, I don't have a central idea