The war in Runeterra spreads, and the wasteland after the abuse of magic has become a wasteland.
Here, no one cares about the life and death of a young scavenger, until Cole accidentally awakens his "spiritual soil perception" and grows the first plant that emits magical power under the scorched earth. While others compete for power and strength, he just wants to make this land come alive.
Use elemental crops to ignite the ambitions of invaders, use void resistant grass to resist the shadow of corrosion, and let abandoned crystals once again light up the village smoke.
From a deserted village to a small town, from a refugee to a lord, he planted not only crops, but also the only hope in the apocalypse.
However, the peace never lasted.
The Noxian cavalry stepped on the border, cracks in the void torn under their feet, and the darkin's whispers spread in the night wind...
When the entire continent fell into a battle of life and death, everyone discovered that the once despised farming lord had already penetrated the bloodline of Runeterra.
"They compete for the continent, and I only need to feed the continent."
This is an expedition that begins in the wasteland, and it is also an epic story in which an unknown person becomes the guardian of the continent.
On the fertile soil, all things grow; under the fertile soil, the gods awaken.
From a piece of wasteland to the granary of the mainland, the excitement of construction continues to fill up. Integrating elemental crop tactics, crystal technology, and racial alliances, the battle situation is high and never the same. Void invasion, Darkin revival, city-state games, farming can also change the direction of the world!
[Alliance worldview + magic farming + group image growth + passionate epic]
Non-travel, purely native Rune Land struggle history!