[City + time travel + game production + live broadcast + system + single female protagonist]
Chen Feng traveled to Blue Star, a world where the gaming industry was underdeveloped.
When I first arrived, I encountered a crisis in the company.
In order to harvest emotional value, we can only work hard on game creation.
Can't stand alone? Then I'll do it.
No soul system? Hehe, I'll do it.
Reader comments
This article is too new, so I will give this rating for now, but I have a question that I hope the author can answer. Will the protagonist open his own studio in the future? The current situation is that the protagonist has traveled through time, but he originally had a company, and it is about to close down. He is now partnering with a pair of siblings from the original company.
Then the games produced directly are directly under the name of this company, but how are the profits divided? I feel that there is absolutely no need to partner with others. After all, he made the game alone, and the protagonist also found the anchor himself for promotion.
There is absolutely no need to give money to others in vain. If those two people provide themselves with accommodation, it will be useless [what]
If I still partner with them later, I feel it will be a big poison. The game is bound to be popular, which is equivalent to giving money to others in vain.
The front is pretty good. I started writing a game plot from Chapter 23 and after writing 7 chapters I was convinced. Should you write a novel or copy the game plot? Who wants to read such a detailed plot and really want to know? Just watch it on Douyin. It is not as detailed as the written one.
This article is too new, so I will give this rating for now, but I have a question that I hope the author can answer. Will the protagonist open his own studio in the future? The current situation is that the protagonist has traveled through time, but he originally had a company, and it is about to close down. He is now partnering with a pair of siblings from the original company. Then the games produced directly are directly under the name of this company, but how are the profits divided? I feel that there is absolutely no need to partner with others. After all, he made the game alone, and the protagonist also found the anchor himself for promotion. There is absolutely no need to give money to others in vain. If those two people provide themselves with accommodation, it will be useless [what] If I still partner with them later, I feel it will be a big poison. The game is bound to be popular, which is equivalent to giving money to others in vain.
The front is pretty good. I started writing a game plot from Chapter 23 and after writing 7 chapters I was convinced. Should you write a novel or copy the game plot? Who wants to read such a detailed plot and really want to know? Just watch it on Douyin. It is not as detailed as the written one.
It doesn't matter what you want
Generally. . . .