Ranxu is a senior VR game tester. One day, he was put into a closed beta test of a game called "100% immersive".
But he found that the game was extremely poorly optimized, full of bugs, and the physics engine was completely broken.
The wild dogs on the roadside are all mosaics (actually they are indescribable chaotic sky-devouring beasts);
The guiding NPC in Novice Village always likes to kneel down (actually it is the remnant soul of the founder);
Even the ordinary attack special effects are all light pollution (actually the embodiment of the Great Law).
Ranxu follows the professional spirit of "finding bugs" and does whatever he wants in this world:
Don't like the mountain being too high and blocking the road? Turn on **[Wall-Passing Mode] and crash directly into it. (Indigenous: His body shattered the void!)
Dislike the monsters being too noisy? Use [Clear Command] to delete with one click. (Aborigines: Follow your words and obliterate cause and effect!)
Dislike running the map too slowly? Modify [coordinate data]** and send directly. (Indigenous people: ignore distance and shrink to an inch!)
Ran Xu: "The special effects of this crappy game are pretty good. Drinking that bottle of Coke can actually make the sound effect of 'Roaring on the Avenue'."
After saying that, he casually threw the remaining half bottle of Coke to the dying beggar on the roadside (actually the seriously injured empress).
…
Many years later, when Ranxu stood at the top of the world and looked at the trembling gods and demons under his feet, he sighed helplessly:
"I just want to ask, where is the escape button in this game? I want to get off work."
[Tag: Invincible flow, anti-DI, system article, the mastermind behind the scenes (passive), everyone's brainstorming]