In 2045, Earth has run out of resources and fallen into the “Silent Crisis.” To replace real-world wars, the United Nations has poured its resources into creating the virtual reality game Reforging the Realm. Everyone around the world who is at least eighteen must enter, and their achievements in the game directly determine how resources are distributed in the real world!
On his eighteenth birthday, Lin Feng, burdened with supporting his family, resolutely steps into this turbulent Three Kingdoms world, where heroes contend for supremacy. Starting as a penniless refugee, with the unique talent [Insight], he builds from nothing: founding a village, taking in refugees, defeating bandits, and resisting the Yellow Turbans.
History’s great tide rolls on as players’ ambitions collide. Lin Feng plans carefully at every turn, recruits famous generals and talented advisors, allies with Gongsun Zan, fights Yuan Shao, and builds the guild Huaxia. He wages a fierce campaign at Guandu, setting his sights on the Central Plains!
The flames of Red Cliffs once brought him a crushing defeat, but they also tempered his resolve. He gives equal weight to technology and strategy, as his fleet and cavalry thunder into battle! At last, he will unleash a storm of force, conquer Jiangxia and fight at Jianye, establishing an unparalleled empire on the plains of Wuhu!
The throne in the virtual world is both an ending and a beginning. When Lin Feng reaches the pinnacle and takes the highest power into his hands, he discovers that unifying the game world was only a precious ticket to the brutal struggle for power in the real world...
This is a thorny road from obscurity to supreme power, and a stirring epic written between virtual and reality for the country and its people!
(This novel is fictional. Its characters and events have no connection to reality. Please do not read it as an allusion to real people or events. Readers assume all risks related to their interpretations.)