· Protagonist: Lin Feng (a modern socialist, a history buff), travels to the "Great Xia Dynasty" (an apocalypse that is fictional but similar to the late Ming Dynasty).
· The nature of the system: It is not a traditional mission system, but a "Human Emperor Simulator" that requires "operation" and "investment". It displays data and provides suggestions, but the resources need to be obtained and converted by the protagonist himself. This avoids the system's unlimited distribution of rewards, which would lead to the collapse of combat power.
· Core indicators:
1. [Popularity Value]: It represents the will of the people and is the "energy coin" that uses most system functions and unlocks the technology tree.
2. [Domination]: Represents the actual control over the territory and affects the system modules that can be activated (such as military, agriculture, technology).
3. [Civility/Martial Arts Points]: Obtained through internal affairs construction and military victory respectively, and used to exchange for knowledge or abilities in specific fields.