The campus belle tore up my love letter in front of everyone, and the whole school laughed at me for being an ugly toad.
At that moment, I activated the [All Things Emotion Exchange System]. The more embarrassed and angry she got, the stronger I became!
You tore up my love letter? Thanks for giving me X-ray vision from the start!
From then on, I became a walking “emotion ATM”!
The aloof campus belle's heart races for me? I'll trade in for a god-tier skill!
The haughty senior girl gets jealous over me? I'll trade in for maxed-out attributes!
The top student secretly falls for me? I'll trade in for an ancient cultivation technique!
When I reach the top of the city thanks to my emotion points, the campus belle of the past grabs me with tears in her eyes. “Lin Yang, back then... were you deliberately trying to make me mad?”
I smile faintly. “No. I just wanted to get stronger.”
The emotional value is really well written. The emotional value obtained by that woman on her birthday was at least 2000/3000. However, the 1000 was only obtained at the end of the task or the system task. So what the protagonist got at the beginning does not count? The scene where the protagonist gives gifts at least earns more than 1,000 emotional points. The subsequent scene of dancing will not be less than 1,000. Adding the 1,000 from completing the task and the remaining items from the protagonist, there is no way that there will be only more than 1,000 emotional points left. I am really speechless. Could it be that there are a few more 0s? For example, 100 emotional value becomes 10, 300 becomes 30, 500 becomes 50? And 120 turned into 12? So many things don't add up to 2000/3000. I can't understand. Goodbye.