If your game character’s inventory were linked to the real world, what would you do?
Trapped in the apocalypse and surrounded by hunger and despair, Ai Ren unexpectedly discovers that the game character he created has transmigrated into a real fantasy world.
Every quest reward and battle spoils earned by his character, “Ming Bi,” in that other world can be sent perfectly intact to his shelter.
Roasted meat from the other world puts an end to his hunger;
Incredible magical devices give him the courage to fight monsters;
Miraculous healing potions become the hardest currency in the wasteland.
While people are still fighting tooth and nail over a moldy biscuit in the ruins, Ai Ren is already using magical materials from the other world to reinforce his base.
By day, he is a respected adventurer in the other world. By night, he is a mysterious lord establishing a new order in the apocalypse.
The setting is quite interesting, but the plot is too boring. Your main world is the end of the world, and the other side is just a game. The focus should be on: the game gives blood to the main world, and there is no need to write too much plot about the game.
If you write about the end of the main world, but play games all day long, the atmosphere will be very strange.
The setting is quite interesting, but the plot is too boring. Your main world is the end of the world, and the other side is just a game. The focus should be on: the game gives blood to the main world, and there is no need to write too much plot about the game. If you write about the end of the main world, but play games all day long, the atmosphere will be very strange.
It's okay.