During the Warring States Period, the conquests of various countries were not just about territory.
A cold observation from the stars has already put the world in a chess game. Magnetism is both a law and a shackle. The Nine Cauldrons without Cauldron are actually the anchors of the cage that absorb blood magnets and feed the "gods".
In the Jixia Academy, the contention of a hundred schools of thought turned into a duel of magnetic fronts: Mohism's crossbow array was fierce, Confucian's benevolence turned into a light shield, and the sophistry of famous scholars weaved a logical magnetic trap...
In the Xinzheng dungeon, a Korean noblewoman is imprisoned. The magnetic crystal under her collarbone is the source of her pain and the key to reversing her destiny.
Bai Yan, the descendant of Guigu, bears the seal of the mausoleum guardian. The magnetic needle in his palm can not only guide the star map, but also stir up the world.
One of them is in the light, using the world as a chess game, uniting vertically and horizontally; the other is in the dark, using the heart frequency as a sharp weapon, breaking the magnetic shackles and cutting off fate.
When conspiracies penetrate time and space, and when the "observers" who protect civilization reveal their harvesting edge, this war that begins with a struggle for power and ends with the survival of civilization will be fought by them together.
True freedom does not come from breaking through the wall, but from where the heart leads, the magnetic track forms its own path.
Keywords: Warring States science fiction, magnetic hegemony, hundreds of schools of thought, civilized observation, deep sadomasochism, power play