Please Recommend Some Weird Rules!
Please recommend some weird rules! There are rules in the game that the protagonist needs to distinguish between true and false, and the protagonist will not know the plot just by picking it up. It is best to have a setting in an escape or horror game. I want to see the protagonist grow up and reflect the charm in a touching plot.
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I advise the protagonist not to be too holy and give you a master.
Holy Father, share half of the good things with others. If someone steals something from him, he will let it go even if he doesn't say anything about it and returns it.