Chen Mo, an ordinary young man who once dreamed of becoming a top game designer, survived a sudden global catastrophe. However, this is no ordinary doomsday. What comes with the disaster is a system called "Doomsday Game Designer". This system gives him an amazing ability: to "gamify" an area of the real world, and play the role of a "game designer" in it, setting rules, generating monsters, allocating resources, and designing tasks.
At first, he could only carve out a small area in his abandoned apartment building. He designed mutated rats as "low-level infected bodies", designed rotten food as "randomly dropped supplies", and even issued daily tasks of "cleaning up infected bodies" for surviving neighbors. When the survivors completed the mission and received "experience points" and "rewards" from the system feedback, they were shocked. Chen Mo was behind the scenes, observing everything from a "God's perspective", and felt the pleasure of controlling the world in his heart.
His "play area" gradually expanded from an apartment building to a neighborhood to a city. He designed "survival challenge", "team copy", and "resource battle" to turn the doomsday into a grand game in his hands. He can adjust the difficulty according to the performance of the survivors, launch targeted "BOSS", and even use the terrain to design clever traps. Those strong men who are struggling to survive in the apocalypse, sometimes can only act obediently according to his rules in the face of the "levels" he designed.
Chen Mo did not abuse his power. He was committed to rebuilding human civilization from the ruins.