After being chewed up and spit out by the life in first-tier cities, Zhou Mo thought that the worst ending in his life would be to return to his hometown and die alone guarding the "Xinglong Vegetable Market" full of fishy smell and rotten vegetables. He lost his job with an annual salary of one million, lost his girlfriend of five years, and was left with only a bunch of unsold stalls and a ledger with a staggering deficit. Until midnight that Saturday, when he was desperate for the last decimal point in his ledger, the entire market shook violently without warning. The lights went out, the cell phone signal disappeared, and a strange smell mixed with earth and beacon fire poured in from the crack in the door. A cold, emotionless electronic voice sounded in his ears: "The time and space jump has been bound. Coordinates: Northern Song Dynasty, suburbs of Bianjing. Remind the host that your first batch of customers, a group of traders who are about to enter the city, will arrive at the market in three minutes. Please be prepared to explain to them what an electronic scale is."
Reader comments
I have read Chapter 5. I personally think the author's writing is very good. But there are some deficiencies in some settings. If the author sees this comment, he can think about whether to change it. The first one is when the protagonist breaks up. Is there too much vernacular in the description, and would it be better to leave it blank? The second one is the system voice in the protagonist's mind, which makes the protagonist's reaction a bit childish. The shock is right, but the description is too forceful. The third one is that for the first transaction, it is understandable that the system does not have a currency exchange function, but why doesn't the protagonist exchange the goods with them and then let them make up some currency? This way they get currency right from the start, rather than asking them to get a modern coin that looks pretty but is almost useless.
I have read Chapter 5. I personally think the author's writing is very good. But there are some deficiencies in some settings. If the author sees this comment, he can think about whether to change it. The first one is when the protagonist breaks up. Is there too much vernacular in the description, and would it be better to leave it blank? The second one is the system voice in the protagonist's mind, which makes the protagonist's reaction a bit childish. The shock is right, but the description is too forceful. The third one is that for the first transaction, it is understandable that the system does not have a currency exchange function, but why doesn't the protagonist exchange the goods with them and then let them make up some currency? This way they get currency right from the start, rather than asking them to get a modern coin that looks pretty but is almost useless.