"At the beginning of the natural disaster at the end of the game, the system asked me to choose one of two options: [Option A: Save one person, accumulate one point of merit] [Option B: Kill one person, advance to one level of cultivation]. Everyone chose B, and they called me a holy mother for choosing A. Later, they were entangled in karma and the disaster was difficult to overcome, but I have become a saint with one thought, saving the world with one thought, and destroying gods with one thought!"
Design ideas:
Critical attack at the beginning: directly throw out the most core system selection, creating a strong sense of substitution and dramatic conflict.
Create a confrontation: "Everyone chooses B" vs "I choose A", instantly placing the protagonist on the opposite side of everyone, and attaching the controversial label "Madonna" to stimulate readers' curiosity and desire for defense.
Reversal and slap in the face: "Later..." Leads to a huge reversal.
The sharp contrast between the enemy's miserable fate (being riddled with karma and the inevitable catastrophe) and our side's glorious achievements (merit and sanctification) is one of the most classic and refreshing points in web novels.
Elevated pattern: "One thought saves the world, one thought destroys gods" is very compelling, showing the infinite potential of the protagonist's path and the final form of decisive killing, attracting readers to find out.