Lin Mo, a gamer who had just been shot in the rental house, was thrown into the smoke of gunfire in 1938 when he opened his eyes. Before the anxiety of rising rents had dissipated, the sight of the 38-year-old flag and the smell of gunpowder smoke told him: This was not a game, but a battlefield that really cost lives.
What's even more outrageous is that he is bound to a "desperate breakout" system with a unique style - a health bar floats in front of you, you can gain experience by killing enemies, and you can unlock AK47 and frag grenades by completing tasks?
Starting with a rusty machete and facing the well-equipped Japs, Lin Mo said: The trick he used to steal people after throwing smoke bombs in Dust 2 was now used in ambush! Using a urinal to pretend to be a flash bomb, and relying on the mud to pretend to be the "Sixth", even the system couldn't help but prompt: Host, this style of play seems a bit too stubborn...
But when he saw his comrades blocking the holes of their gunshots with their flesh and blood, and when the village was reduced to scorched earth in the fire, Lin Mo clenched his newly unlocked rifle. The mission on the system panel has changed: it is no longer "survive", but "drive the Japanese out".
Funny? Is it using CSGO terminology to complain about the absurdity of the battlefield; passionate? It is when virtual technology shines into reality, and the bullets in the magazine continue to write the nation's unyielding.
"Report to the system and request to unlock the 'Anti-Japanese Victory' Buff!"
"Ding - this Buff requires the flesh and blood of all Chinese people, and the 'Never Surrender' passive skill has been loaded for you."
When the game master travels to the real battlefield, his sights are not only the enemy's head, but also the hope of a nation.