(Group portrait: not systematic, not invincible, not harem)
(Follow the "Chicopis" adventure group and witness their growth, healing, and touching moments, witness the "true meaning of adventure", and also witness the chess game between "gods".)
The story begins with the background of the God War in Tabak Continent: After [Existence] and [Nothingness] caused a war, [Existence] put his son Qifengsi to sleep, set up a barrier to trap the Origin Island, and started the "God's Gamble".
The Coritis Magic Academy has started, and the genius girl Mira (who is top in all subjects but cannot use magic) enrolls and gets acquainted with the cat-man archery student Naya, the fish-man magic student Rikenna, and the knight Kosiens. Later, at the suggestion of the theologian Jack, the five-person team restarted the abandoned adventure group. They passed the principal's test with the answer "the true meaning of adventure is the adventure itself" and named the adventure group "Chicopis".
(Next, there are wonderful and beautiful stories...)